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import java.awt.*; public class Example3 extends BufferedApplet { int width = 0, height = 0; int click = 0; int colorState = 0; public void render(Graphics g) { if (width == 0) { width = bounds().width; height = bounds().height; } // DRAW A CLEAR WHITE BACKGROUND g.setColor(Color.white); g.fillRect(0, 0, width, height); int x = (int)(width / 2 + width / 4 * Math.cos(0.1 * click)); int y = (int)(height/ 2 - width / 4 * Math.sin(0.1 * click)); // SET THE COLOR BASED ON COLOR STATE g.setColor(colorState == 0 ? Color.red : Color.green); // DRAW A DIAMOND SHAPE AT x,y drawDiamond(g, x, y); // ADVANCE TIME click++; animating = true; } public boolean mouseUp(Event e, int x, int y) { colorState = 1 - colorState; return true; } // SUPPORT CODE FOR DRAWING A DIAMOND SHAPE void drawDiamond(Graphics g, int x, int y) { for (int i = 0 ; i < 4 ; i++) { X[i] = x + diamondX[i]; Y[i] = y + diamondY[i]; } g.fillPolygon(X, Y, 4); } int diamondX[] = {0,20,0,-20}; int diamondY[] = {20,0,-20,0}; int X[] = new int[20]; int Y[] = new int[20]; }