Undergraduate Computer Graphics, Fall 2002
Office hours:
Tuesday, 3-5pm
719 Broadway, 12th floor
Students in this class...
Topics:
Introduction/History
Assigment due before class on Wed, week of Sept 9
Interaction/2D
Assigment due before class on Wed, Sept 18
3D Matrices, etc.
viewports and windows;
linear transforms and homogeneous coordinates;
3d transformations
Assigment due before class on Wed, Sept 25
Ray tracing and visual design
Assigment due before class on Wed, Oct 2
Advanced ray tracing
Class notes on ray tracing
Assigment due before class on Wed, Oct 9
Fun with H2O
Phong shading notes
Kinematics/Animation
Assigment due before class on Wed, Oct 16
Geometric Models
Assigment due before class on Wed, Oct 23
Design
Halloween-theme design assignment this week,
using any techniques we've learned to date (Due Wed Oct 30).
Z-buffers, part 1
Assigment due before class on Wed, Nov 6
Note on how to define good mesh normals.
Z-buffers, part 2
Mini-lecture by
David Sturman
Assigment due before class on Wed, Nov 13
My z-buffer based renderer (for reference only - you need to
write your own code!)
Spline curves
Interactive Bezier-spline applet
More interactive spline applets
Discussion of Hermite splines
Assigment due before class on Wed, Nov 20
Bicubic spline surfaces
Assigment due before class on Wed, Nov 27
Textures
Mini-lecture by
Eric Enderton
Lower level: Graphics accelarators