Syllabus

This is an apporximate syllabus and is likely to change.
January 19 Overview, Ray tracing basics.
January 26 Ray Tracing basics II
February 2 Radiometry and photometry.
February 9 Sampling and antialiasing.
February 16 Radiometry and photometry.
February 23 Reflection models.
March 2 Monte-Carlo ray tracing, ray tracing acceleration.
March 9 Radiosity, photon mapping.
March 16 Spring Recess.
March 23 Perceptual metrics.
March 30 Introduction to programmable graphics hardware.
April 6 Graphics hardware II.
April 13 Global illumination on graphics hardware.
April 20 Image-based rendering.
April 27 Non-photorealistic rendering.
May 11 Final project presentations.

© 2005, Denis Zorin