Readings

Books

The following books are recommended:
J. Foley, A. van Dam, S. Feiner, and J. Hughes,
 Computer Graphics in C: Principles and Practice.
2nd edition in C, Addison-Wesley, 1995.
Errata
J. Neider, T. Davis, M. Woo,
The OpenGL Programming Guide, Version 1.1, 2nd Edition
Addison-Wesley, 1997
Errata
(The first edition is also sufficient for this class).
           A. Glassner,
           An Introduction to Ray Tracing.
           Academic Press, 1989

            J. Blinn,
           Jim Blinn's Corner: A Trip Down the Graphics Pipeline.
           Morgan Kaufman Publishers, 1996.

           J. Blinn,
           Jim Blinn's Corner: Dirty Pixels.
           Morgan Kaufman Publishers, 1998.
 

Papers

   References to the papers distributed in the class will be posted here.


© 1999, Denis Zorin